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MA Future Design

British Master's degree
Intensive or standard (low residency) available 
Graduate in 18 or 24 months
Start September

 

Our programme is for creative individuals interested in developing progressive and sustainable design solutions. Students are encouraged to develop a reflective approach and invest their time in research, participate in group discussions with their peers and respond to critical appraisal from their lecturers. This approach enables students to develop a deep understanding of the broader context surrounding their ideas, rather than simply rushing to create a product from scratch.

In an era where Ai is transforming industries, the uniqueness of this programme ensures that our graduates develop irreplaceable skills and remain at the forefront of the design world. Graduates leave with the ability to lead teams and think critically, making making them indispensable in the job market, opening doors to higher salaries and senior roles in organisations and startups.

A unique aspect is the Advanced Practice module where students complete an internship, research project, university-based project or residency. During this period students further develop their professional knowledge and skills while building valuable professional connections. The engagement with external businesses also allows students to see the enterprise potential of their own original and innovative design visions while building valuable professional connections.

The programme is designed to accommodate the schedules of working professionals in the creative industries. Lectures and meet ups are outside of working hours and is available in two formats: Intensive, which can be completed in 12-18 months, and standard, which takes 24-30 months. Over the course of their studies, students should expect to attend workshops & guest lectures, as well as undertake independent learning and group work of approximately 16-17 hours per week.

Programme Essentials

  • Balance specialist training, independent learning and problem solving with an in-depth exploration of design strategy, research methodologies, design thinking and practice
  • Learn how to problem solve and formulate progressive and sustainable design solutions
  • Collaborate with a community of designers and thinkers with common and disparate goals
  • Realise the enterprise potential of your ideas through connecting and consulting with industry partners
  • Take the opportunity to work with real clients on community and business projects and initiatives

Find out more about programme accreditation & recognition →

What you study

Semester 1*

  • Innovation by Design
  • Design Research Methods
  • Launchpad: Exit into Industry

Semester 2*

  • Design Practice
  • Critical Thinking and Theoretical Contexts
  • Design Integration

Summer Semester

  • Advanced Practice

Semester 3*

  • MA Future Design Major Project

* Study plan for Intensive format. Modules in standard format are spread over two years, four semesters.

MA Future Design offers an in-depth exploration of design strategy, research and practice, which gives students the framework and space to design and problem solve for a rapidly changing world.

Ruth's final project highlighted possible scenarios that could occur when work is fully developed by AI tools. Her project showed how AI will drastically change the course of all industries, from tech to healthcare to education and beyond and how it is vital to start the conversation and better prepare society for this transition. Her biggest insight was the importance of participatory design practices. "In order to achieve truly ethical and inclusive designs, we have to be making them with, for, and alongside the people that they will impact. This is especially true when designing AI systems."

Schedule

Intensive format - High residency

Students can expect 9 to 12 hours of class time a week, plus additional workshops & guest lectures. Further independent learning and group work of around 16-17 hours per week is expected.

Standard format - Low residency

Students can expect 6 to 8 hours of class time a week, plus additional workshops & guest lectures. Further independent learning and group work of around 16-17 hours per week is expected.

Your Programme Leader

Vít Škop

MgA. Vít Škop

Vít is an award-winning visual designer with extensive international experience. After graduating from UMPRUM in Prague, he advanced his education at SVA in New York, honing his skills at studios like Pentagram under Paula Scher, R/GA, and We Are Collins. He also worked with top studios such as Sagmeister & Walsh and Special Projects in London.

Recognised by Forbes in their 30 Under 30 list, Vít won the Czech Grand Design award in 2019 and 2023. His startup, Vividbooks, creates high-quality educational materials for primary schools.

See all lecturers from the School Art & Design →

Entry Requirements

  • British Honours degree (first or second class) or equivalent level international qualification, in an art or design discipline.
    For applicants who do not hold the above-mentioned degree award, special entry may be considered at the discretion of the Admissions Board.

  •  English language certificate. Required Scores: IELTS 6.0 or higher ; TOEFL iBT 79+; Duolingo with equivalent score. If the applicant has completed a Bachelors programme entirely in English this requirement may not apply.

  • A letter of motivation (500 words) describing career and personal motivation. This letter should also include a research proposal.

  • Curriculum Vitae and Portfolio

  • Professional and academic references

  • Final Interview – a formal discussion between the applicant and Programme Leader is the final stage of the application process. 
    Applicants will be invited to show their portfolio of creative and written work, giving a clear sense of ability, skills and drive to engage in self-reflective and innovative design activity. If unable to attend an interview in person due to distance, employment commitments etc. then a digital portfolio can be submitted and together with an interview conducted online, will ascertain suitability for study of the subject at Master's level. 

Are you interested in this programme?
Get in touch now and start September.

Apply Now

Degree projects

Master’s study in Future Design culminates in a challenging, self-defined degree project that taps into each student's strengths, interests and experiences, resulting in a public showing of their work.

Video
Ruth Guerra's Final Project
4 min

Muneer Elsaheb:
Unit 2.6m²

Unit 2.6m² is the final project for Muneer, who works as an Architect. Anyone affected by a disaster seeks a safe place to start their life again. Unit 2.6m² are modular units that can be configured into shelters of various sizes to fit the needs of tenants. It is durable, reliable, easily transported for assembly and can be modified as needed. 

Muneer-Elsaheb-MA-Future-Design-Final-Project-thumb
Video
Muneer Elsaheb's Final Project
4 min

Zhyldyz Shaiymbetova:
Self-Sustained Energy System [RES2050]

Zhyldyz's project sees a future in which energy systems in cities are more interconnected and also more self-sufficient. She proposes a citywide, multi scale energy network that collects, distributes, and stores natural resources and energy, creating exchanges that reduce waste and emissions and thereby resemble an ecosystem.

Zhyldyz Shaiymbetova's Final Project
Video
Zhyldyz Shaiymbetova's Final Project
4 min

Mattia De Vitis:
Anti Social Media

Mattia is an Italian designer and art director living in Prague. His project takes inspiration from imagining a world without the internet and focuses on communication and social interaction which has suffered with the advent of the internet. His installation encourages strangers to meet and discuss interesting and controversial topics and have a real interaction away from their devices and photographs.

Mattia De Vitis's Final Project
Video
Mattia De Vitis's Final Project
7 min

Career building at PCU

Scy_AdvancedPractice-smaller

This certainly was the case for Suzanne, who undertook a remote internship with AI motion graphics studio Seyhan Lee in the USA. Her work impressed the studio so much that she was offered a full time role as an AI Artist. She has since been promoted to Creative Technologist, Head of Product at Cuebric, a subsidiary of Seyhan Lee that specialises in generative AI for filmmakers and content creators. Suzanne frequently travels from her home base in Vienna to the USA for work and to serve as a panelist at major global conferences for AI innovators, technologists, and creators, such as Nvidia GTC.

Hear more about Suzanne's internship and how the experience helped shape her work and future plans.

Read more → 

Meet a Graduate

Simon Rico

Simon is a graduate of  Graphic Design and MA Future Design.

For his final Master's project he created Meetback, a web app that converts feedback from meetings into actionable insights. Since graduating in 2021, Simon has successfully launched Meetback which has found a place in the market with many businesses actively using it.

Simon_Rico_MA-Future-Design-Final-Project-thumb

Isa Ibasco

"During my studies my fascination with digital art, particularly digital fashion, flourished. Witnessing the surge of NFTs and the rapid advancements in technology, coupled with my newfound skills and knowledge, I envisioned the vast potential of digital fashion as both an industry and a personal artistic medium."

After graduating from MA Future Design Isa moved to London and is working as a Digital Assets & Content Creator at Auroboros

Isa_Ibasco

Graduate Careers & Further Study Destinations

Our graduates are renowned for moving in multiple directions: securing research, developer and design careers at leading corporations, pursuing research and further studies at leading institutions, or starting their own businesses. Here are just a few of their stories:
 
  • Mike Jelinek is studying for his PhD at the Slovak University of Technology where he is currently preparing his dissertation work. He also works as a Senior Researcher/Product manager at Wacom where he is responsible for connecting VR technology from Future Ink with potential creative uses.

  • Suzanne Heidekamp is a Creative Technologist, Head of Product at Cuebric, a subsidiary of Seyhan Lee, where she began as an intern for her Master's programme. Cuebric, specialises in generative AI to assist filmmakers and content creators and Suzanne regularly travels to the USA as a panelist at large-scale global conferences for AI Innovators, Technologists and Creators such as Nvidia GTC.

  • Isa Ibasco work as a 3D augmented reality artist and fashion designer in the role of Digital Assets and Content Creator for AUROBOROS in the United Kingdom.

  • Ruth Guerra is Founder & Workshop Facilitator for Phenomena Co-Design and delivers participatory design and design research workshops in Europe and South America. She also works as an Innovations Design Researcher intern at the UNDP Innovation Community, an organisation that uses the potential of data and new technologies to accelerate the achievement of the Sustainable Development Goals (SDG).

  • Irina Sidorina is Head of Creativity - France for Canva as well as Co-Founer of Le Kimino, a marketing and design agency in Paris that works with fashion and beauty brands such as Dior, Celine, Guerlain, Massimo Dutti, with an emphasis on sustainability.

  • Matia De Vitis began working as an Art Director at award-winning Matbold studios in Prague after graduating from MA Future Design and was selected as a jury member for the 2023 Indigo Design Awards.

  • Ivana Špačková, who graduated with first class honours in Graphic Design went on to achieve an MA in Future Design and had her final MA project selected for presentation at the Computer Human Interaction (CHI conference) in Montreal.
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