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2–year Master's degree
Low residency
Start September
PCU's flagship design programme encourages experimentation with traditional and newly-emerging methods and practice. And engagement with businesses in the creative sector allows students to see the enterprise potential of their own original and innovative design visions across a wide range of media, techniques and technologies.
The relationship between designer and audience is a primary focus, and project work is conducted with a view to developing a portfolio for markets and sectors in the rapidly changing economic climate. Continuous discussion, debate and critique enable you to locate your approach within the larger social context, recognizing your capability to create positive social change through the power of design.
The experiential approach to learning is enhanced by the newly introduced Advanced Practice module. Students complete an internship, research project, university-based project or residency, enabling the development of solutions to real-world problems, accelerating personal and professional knowledge, skills, behaviours and the opportunity to increase professional connections.
Students can expect 8-9 hours of class time a week, plus additional workshops & guest lectures. Further independent learning and group work of around 16-17 hours per week is expected.
Master’s study in Future Design culminates in a challenging, self-defined degree project that taps into each student's strengths, interests and experiences, resulting in a public showing of their work.
Meetback
Simon Rico
Meetback is a web app that converts feedback from meetings into actionable insights. The app targets two main end users, meeting organizers and meeting attendees. As an organizer, you can request feedback on the meeting using survey templates which includes driver questions that Meetback uses to calculate advanced statistics about the meeting, such as NPS (Net Promoters Score), efficiency, usefulness, duration, attendance and more. As an attendee, Meetback offers you an anonymous way to leave feedback to the meeting organizer without revealing your name.
Since graduating, Simon's app has successfully found its place in the market, with companies and individuals now actively using it.
Self-Sustained Energy System [RES2050]
Zhyldyz Shaiymbetova
The project sees a future in which energy system in the city is more interconnected but also more self-sufficient. It proposes a citywide, multi scale energy network that collects, distributes, and stores natural resources and energy, creating exchanges that reduce waste and emissions and thereby resemble an ecosystem.
MycoRecovery
Ayna Pirkuliyeva
Fungi are the circulatory and nervous systems of nature, and the providers of nutrition, remediation, healing, and spiritual awakening. MycoRecovery is a speculative future that aims to heal our planet using mycelium - the vegetative part of fungi consisting of networks of threadlike cells. This chapter of MycoRecovery focuses on dealing with the fastest growing waste stream in the world - discarded electrical and electronic devices, known by the umbrella term of e-waste. Following the waste management hierarchy, the narrative proposes a vision for dealing with e-waste, applying mycelium at the stages of recycling and disposal. To initiate the transition toward this vision, we share a curated library of relevant projects by scientists, citizen mycologists, designers, artists, and other fungi enthusiasts, both connected to e-waste management and other fields.
It takes a fool to remain sane - how life keeps running thanks to your digital alterego.
Alessandra Vuillermin
It takes a fool to remain sane is a speculative research regarding the phenomenon of interaction between the physical world dimension and the digital world. Starting from the NFT crossing physical world economy and leading to the visual expression of the two instances mentioned above, my whole research is based on how we perceive today's world according to the relationship between physical and digital.
SentientSpace
Isabel Ibasco
Welcome to SentientSpace, a digital platform for staging ideas that explore social and ethical concerns about the ways pervasive connectivity, technology, and design shape our environment, and thereby our identities. You are hereby invited to The Smart Home Experience. Living with others affects our behaviour. In this vision of the future, an AI- system is embedded in your new home, a voice assistant present in every corner. Who is this “other” that shares your abode? Explore the showroom, discover the collective vision of this hybrid environment, and interact with your virtual companion.
Petr Knobloch is ideally placed to share his wide experience and advice with students as they undertake their Master’s journey. Winner of the Graphic Designer of the Year title for the Czech Grand Design Awards, he has an international reputation in the field of design, typography, user experience and user interface. Petr has worked as a designer for well-known agencies in the United States and Europe, including Ogilvy, Samba Digital Media and Symblaze. He has also served as creative director and worked on digital strategies and online campaigns for major businesses all over the world.
Ivana Spackova, who graduated with first class honours in Graphic Design and achieved an MA in Future Design, had her final MA project selected for presentation at the Computer Human Interaction (CHI conference) in Montreal.
Laura Kuklová, a graduate of Master’s in Future Design was interviewed by Czech Design to discuss her design education and subsequent career outcomes, and compared her experience studying in a Czech design school with the Master's programme at PCU.
Prague College and Prague City Vysoká Škola - formerly Akcent College - are now sister-universities operating as a group
under the umbrella title of Prague City University.
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